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MAYA I - Introduction to 3-D Modeling
Student Tech @ SDSC : 25-29 Jun 2007
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In this hands on course you will learn the basics of using the Maya (Version 7) animation package. You will learn how to create scenes, models, and basic animations.
You will also learn how to do lighting and basic rendering.
The course consists of lectures providing broad overview of computer graphics and hands on work on lessons from the textbook
Learning Maya 7 | Foundation
Book is required and would be followed in class
Check availability at the UCSD Bookstore
InstructorsAmit Chourasia , Steve Cutchin
San Diego Supercomputer Center
Day1(Lecturer: Amit): Understanding the Maya User Interface, Making a 3D Solar System
- Presentation of class structure and projects.
- Goals for the class.
- Getting started with Maya User Interface
- Creating your first scene in Maya.
- Download lesson bundle to //vault/279guest14$
- Chaper 1,2,7,8
Day2 (Lecturer: Amit) : Polygon Modelling, Texturing
- Chaper 9,10, 11
Day3 (Lecturer: Steve): Animation, Nurbs Modelling
- Chaper 12,13,15
Day4 (Lecturer: Steve): Nurbs Texturing, Organic Modelling,
- Chaper 16, 24
Day5 (Lecturer: Amit): Deformers, Subdivision modelling (Tentative Cave Facility Visit)
- Chaper 25, 27
Useful LinksThe following web sites have lots of useful interesting information for Maya animators:
- Maya Personal Learning Edition