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MAYA I - Introduction to 3D Modeling
Student Tech @ SDSC : 23-28 Jun 2008
In this hands on course you will learn the basics of using the Maya (Version 7) animation package. You will learn how to create scenes, models, and basic animations.
You will also learn how to do lighting and basic rendering.
The course consists of lectures providing broad overview of computer graphics and hands on work on lessons from the textbook
Textbook
Learning Maya 7 | Foundation
ISBN: 1-894893-74-3
This book will be provided and would be followed in class
Instructors
Amit Chourasia, Steve CutchinSan Diego Supercomputer Center
Lectures
Day1(Lecturer: Amit): Understanding the Maya User Interface, Making a 3D Solar System
- Presentation of class structure and projects.
- Goals for the class.
- Getting started with Maya User Interface
- Creating your first scene in Maya.
- Download lesson bundle to Desktop
- Chaper 1,2,7,8
Day2 (Lecturer: Amit) : Polygon Modelling, Texturing
- Chaper 9,10, 11
Day3 (Lecturer: Steve): Animation, Nurbs Modelling
- Chaper 12,13,15
Day4 (Lecturer: Steve): Nurbs Texturing, Organic Modelling,
- Chaper 16, 24
Day5 (Lecturer: Amit): Deformers, Subdivision modelling (Tentative Cave Facility Visit)
- Chaper 25, 27
Useful Links
The following web sites have lots of useful interesting information for Maya animators:- Maya Personal Learning Edition
- http://www.highend3d.com
- http://cgchannel.com/
- http://www.3drender.com