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Terashake 2.2 (Rupture Dynamics)
Animations were created using SDSC's Vista volume renderer and Adobe's After Effects.
Visualization Credits: | Amit Chourasia , Steve Cutchin , Patrick Yau; Visualization Services, SDSC |
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Simulation Credits: | SCEC and SDSC |
3D Volume Velocity Movies |
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Instantaneous Velocity Components | |
Depth of the volume (vertical axis) is scaled 2 times |
Movies: Volumetric X Velocity Still Camera
Flying Camera
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Depth of the volume (vertical axis) is scaled 2 times |
Movies: Volumetric Y Velocity Still Camera
Flying Camera
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Depth of the volume (vertical axis) is scaled 2 times |
Movies: Volumetric Z Velocity Still Camera
Flying Camera
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2D Surface Velocity Movies |
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Cumulative Peak Velocity Magnitude | |
![]() every 10th timestep |
Movies: Cumulative Peak Velocity Magnitude
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![]() every 10th timestep |
Movies: Cumulative Peak Velocity Magnitude
Movies: Slow Cumulative Peak Velocity Magnitude
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Instantaneous Velocity Magnitude | |
![]() every 10th timestep |
Movies: Instantaneous Velocity Magnitude
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![]() every 10th timestep |
Movies: Instantaneous Velocity Magnitude
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Instantaneous Velocity Components | |
![]() every 10th timestep |
Movies: Instantaneous X Velocity Component
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![]() every 10th timestep |
Movies: Instantaneous Y Velocity Component
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![]() every 10th timestep |
Movies: Instantaneous Z Velocity Component
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